AerisMesh · a cross-disciplinary studio · Batumi, Georgia

We make what your clients see and what makes it work.

3D from a coffee can to a city block. Video, websites, apps, plugins and scripts. Processes rebuilt so they make money, with AI taking the routine. One team, thirteen services, one person to call.

ScrollBlender · Unreal Engine 5 · After Effects · Illustrator · Python · Web · AI

01 — Studio

Not one person wearing thirteen hats.

AerisMesh is a team of specialists who normally never sit at the same table: 3D artists, motion designers, developers, technical artists, automation and AI engineers. We assemble the exact team your job needs. The tech lead stays the same from the first brief to final delivery, so nothing falls through the cracks.

You see a draft before you pay.Source files stay yours.One person to call, not an eight-person group chat.

02 — What we do

Thirteen services, four kinds of work.

Most studios do one of these and hand you off for the rest. We take the whole chain: the picture, the product it lives in, the automation behind it, and the process that makes the other three pay.

AThe pictureWhat your client sees first

  • 013D modelling & visualisationFrom a coffee can to a city block.

    Products, furniture, interiors, buildings, whole districts. Clean quad topology and non-overlapping UVs, so the same asset works in a print render, on a website and inside a game engine. Two pieces in our gallery are 1:1 CG recreations of real photographs — that is our accuracy benchmark.

    • Stills, animated flythroughs, 360° panoramas
    • Product shots for store pages and marketplaces
    • Exteriors, interiors, sun and light studies
    • Model packs ready for Unreal Engine

    Blender · 3ds Max · RizomUV · Marmoset · Unreal Engine 5

  • 02Video & motion designA 15-second ad, from script to master.

    Commercials, product reels, explainers, opening titles, interface promos. Live action, full CG, or a mix of the two in one shot. You approve the storyboard before a single frame is rendered.

    • Script, storyboard, animatic
    • 2D and 3D animation, VFX, compositing
    • Edit, colour, sound, subtitles
    • Masters for reels, stories, YouTube, in-store screens

    After Effects · Blender · Unreal · DaVinci

  • 03Brand & logo motionA mark that works at 16 px and on a wall.

    Logo, colour, type, and the rules that keep them consistent — then the animated version for reels, stories, video intros and your site header. Five motion styles are running live further down this page.

    • Logo design and redraw, vector source files
    • Brand kit: colours, type, spacing, dos and don’ts
    • Animated logo: 9:16, 1:1, 16:9, transparent
    • Templates for social posts and presentations

    Identity · brand kit · logo animation

  • 13Vector illustration & patternsOne drawing, from a 24 px icon to a metre of fabric.

    Seamless patterns, illustrations and icon sets drawn in vector from the first curve, not traced from a raster. Colours stay swatches, curves stay editable, and the same artwork prints on packaging, fabric and a phone screen without being redrawn.

    • Seamless patterns for packaging, fabric, wallpaper
    • Illustration sets in one visual language
    • Icon sets, pictograms, infographic elements
    • Stock-ready EPS 10 with releases and keywording

    Illustrator · Photoshop · EPS 10 · SVG

All thirteen services, a page each →

BThe productWhere that picture actually lives

  • 04WebsitesFast, findable, built to get the phone ringing.

    A new site, or an overhaul of the one you have. We start with what affects money: the number that dials in one tap, a first screen that loads on a weak phone connection, a link that shows a proper preview when someone shares it.

    • Design, build, launch, hosting set up
    • Speed and Core Web Vitals, measured before and after
    • Shops, catalogues, booking, multiple languages
    • Audit with a price next to every item, so you choose

    Design · build · speed · SEO basics · analytics

  • 05Apps & softwareWeb, desktop and mobile, built to your rules.

    Internal tools, client portals, dashboards, calculators, booking systems — the thing you currently hold together with a spreadsheet and three chats. Secure by default: checks on the server, no secrets in the browser, your data staying yours.

    • Web apps and admin panels
    • iOS and Android applications
    • APIs and integrations with software you already pay for
    • Handover with source code and documentation

    Web · iOS · Android · APIs · databases

  • 06Real-time & interactiveYour product, spun and configured in the browser.

    When a picture is not enough and the client wants to look around. Configurators that change material and colour live, walkthroughs of a flat that is not built yet, AR previews on a phone, small games and training simulators.

    • 3D product configurators on your site
    • Virtual tours and interactive floor plans
    • AR preview: the object standing in a real room
    • Unreal Engine scenes, kiosks, showroom screens

    Unreal Engine 5 · WebGL · AR · real-time

CThe machineWork that stops being done by hand

  • 07Plugins, add-ons & scriptsThe routine, moved behind one button.

    We write tools for the software your team already lives in, and for the ones you built yourself. Renaming, exporting, batch rendering, checking files against a standard, generating hundreds of variants from one source.

    • Blender, 3ds Max, Unreal, After Effects, Photoshop, Illustrator
    • Excel, Google Sheets, CAD, ERP and CRM add-ons
    • Command-line tools and scheduled jobs
    • Installers and a short training session for the team

    Python · MAXScript · ExtendScript · C++ · C#

  • 08Automation & integrationsYour tools, finally talking to each other.

    An order arrives and, without anyone retyping it, the invoice goes out, the client gets a confirmation, the warehouse sees the line item and the report updates itself. We connect what already exists before proposing anything new.

    • CRM, accounting, shop, messengers and mail in one chain
    • Documents and invoices generated from real data
    • Telegram and WhatsApp bots that do work, not chat
    • Alerts only when something actually needs a human

    APIs · webhooks · bots · scheduled pipelines

  • 09AI inside your processNot a demo. A part of the working day.

    We pick models for your tasks, connect them to your own documents and prices, and put a person in charge of what goes out. Then we teach the team to use it daily and check two weeks later what actually stuck.

    • Assistants that answer from your price list and rules
    • Agents that sort mail, draft replies, fill reports
    • Generation pipelines for images, text and 3D drafts
    • Where AI must not be used, and why — written down

    Assistants · agents · retrieval · training

DThe orderSo it still works in six months

  • 10Process engineeringWe draw the process, then cut what costs you money.

    Any process fits on one sheet: who starts it, who waits, what is done twice, where the days disappear. You get the map, the new route, and the numbers before and after — steps, handoffs, days, cost per order.

    • Current process mapped from real cases, not from wishes
    • Bottlenecks named with the hours they cost you
    • New route piloted on one team before everyone moves
    • Result measured in money, not in slides

    Mapping · bottlenecks · pilot · numbers

  • 11Team & pipeline setupRoles, handoffs, reviews — without new bureaucracy.

    Who does what, how a task moves from brief to delivery, where files live, how work gets checked before the client sees it. Written by people who lead production teams, not by a consultant who never shipped a file.

    • Roles and a decision map: who signs off on what
    • File and version discipline that survives a deadline
    • Review checklists per stage
    • Onboarding that takes a day, not a month

    Roles · pipeline · reviews · handover

  • 12Support, training & reportingIt keeps working after we leave.

    Source files, code and access stay with you from day one. We stay reachable, fix what did not stick, and put the numbers you care about on one screen, so a decision does not need a meeting.

    • Dashboards: what each stage costs and earns
    • Short training sessions and written instructions
    • Monthly check-in with a list of what changed
    • Maintenance plans with a fixed scope

    Dashboards · training · maintenance

03 — Live demos

Eight things we make, running right here.

Not screenshots. Every demo below is real code on this page — drag it, press it, break it. Same idea as the logo animations: see it work before you ask for a price.

04 — Work

Buildings, light and water.

Rendered by us. Two of them are CG studies of real photographs, credited below each image.

  • More on Instagram@aerismesh →
ShowreelFour buildings, one slow camera.

05 — Logo motion

Five styles. Pick one, get a draft.

The brands in these clips are fictional: they show how each style moves. Hover any of them to play it again.

Light sweepHotels, jewellery, car dealers
Mask revealClinics, dentists, law firms
AssembleDevelopers, IT, manufacturing
Draw-onReal estate, architecture
BounceCafés, barbershops, kids’ centres

06 — How it works

No surprises. No paying up front for guesswork.

  1. 01

    You send the task

    A logo, a link to your site, photos of the space, a drawing, or a description of how the work is done now. Telegram or email is enough.

  2. 02

    We answer with a plan

    Who from the team takes it, in what order, by what date, and for exactly how much. Scope and price per item, so you can cut anything you do not need.

  3. 03

    You see a draft

    An animation draft, a first render, a clickable prototype, or a map of your process with the bottlenecks marked. You decide before paying anything.

  4. 04

    We finish and hand over

    Final files in the formats you need, code and access in your accounts, a short training session for the people who will use it.

  5. 05

    It keeps working

    Source files stay with you. For processes, tools and AI we check in after two weeks and adjust what did not stick.

13services under one roof
8live demos on this page
5logo motion styles ready to try
2working languages: English, Russian
2018the year we started

Coming next

Two more studios under the same mark.

Soon · YouTube

AerisCartoon

An animated series for kids, made with the same 3D pipeline.

Soon

AerisGame

Games built in Unreal Engine, from small ideas to playable worlds.

07 — Contact

Tell us what you need

Batumi, Georgia. We work with clients worldwide and reply in English or Russian, usually the same day.